Warmachine With the Inquisition

WWTILOGO

Well, after the first ever Warmachine With the Inquisition event, I think we can call it a success. Huge thanks to Richard Deane for doing the bulk of the organising and running on the day. After 5 drops outs (due to transportation issues), we ended up with 6 players, playing for 1st, 2nd and 3rd place certificates, as well as a choice of 2 paint sets and a Convergence of Cyriss Steel Soul Keg Protector limited edition sculpt.

The format was a 35point Steamroller, with 3 lists but no Divide and Conquer. Matchups were swiss pairings, but then tweaked so that people didn’t end up playing their own club mates, and everyone got new opponents.

For this event, I was toying with taking Skorne, or my single Retribution list, but decided to stick with the comfortable option of Khador. My three lists were as below:

List 1:
Charge of the Horselords Tier 4
Vladimir Tzepecsi, Great Prince of Umbrey (+5)
Drago (7)
Fenris (5)
Man-O-War Drakhun – No Dismount (4)
Uhlan Kovnik Markov (4)
Iron Fang Uhlans – Max (11)
Greylord Outriders – Max (9)

Tier 1 bonus:
Increase FA of non-character cavalry solos, units, and battle engines by 1.

Tier 2 bonus:
Warjacks in this army gain +2 SPD during your first turn.

Tier 3 bonus:
You gain +1 on your starting roll.

Tier 4 bonus:
Reduce the cost of warjacks in this army by 1.

 

List 2:
Kommander Zoktavir, The Butcher Unleashed (+4)
War Argus x 2
War Dog (1)
Kodiak (8)
Greylord Ternion (4)
Madelyn Corbeau, Ordic Courtesan (2)
Doom Reavers (6)
Greylord Escort (2)
Widowmakers (4)
Widowmaker Marksman (2)
Kayazy Assassins – Min (5)
Kayazy Assassin Underboss (2)
Kayazy Eliminators (3)

 

List 3:
Kommander Sorscha (+5)
Beast 09 (11)
Kovnik Andrei Malakov (3)
Kodiak (8)
Great Bears of Gallowswood (5)
Doom Reavers (6)
Kayazy Eliminators (3)
Widowmakers (4)

 

Round 1
I was matched up against “Lord Tyrant” Swabs, who was fielding Skorne (no surprise there…). The scenario was Supply and Demand and his three lists were:

List 1:
Lord Assassin Morghoul (+6)
Aptimus Marketh (3)
Bronzeback (10)
Cyclops Brute (5)
Archidon (7)
Mortitheurge Willbreaker (2)
Mortitheurge Willbreaker (2)
Void Spirit (2)
Tyrant Rhadiem (5)
Paingiver Beast Handlers – Min (2)
Tyrant Commander (3)

 

List 2:
Fist of Halaak Tier 2
Tyrant Xerxis (+5)
Archidon (7)
Cataphract Arcuarii – Min (5)
Cataphract Arcuarii – Min (5)
Cataphract Incindiarii – Min (5)
Cataphract Incindiarii – Min (5)
Cataphract Cetrati – Max (10)
Paingiver Beast Handlers – Max (3)

Tier 1 bonus:
Cataphract units are FA U.

Tier 2 bonus:
Reduce the cost of Cataphract units by 1.

 

List 3:
No Pain, No Gain Tier 4
Master Ascetic Naaresh (+6)
Basilisk Krea (4)
Basilisk Drake (4)
Archidon (7)
Reptile Hound (2)
Reptile Hound (2)
Nihilators – Min (5)
Nihilators – Min (5)
Paingiver Bloodrunners (5)
Paingiver Beast Handlers – Min (2)
Paingiver Bloodrunner Master Tormentor (2)

Tier 1 bonus:
Nihilator and Paingiver Beast Handler units become FA U.

Tier 2 bonus:
Nihilator units gain Advance Move.

Tier 3 bonus:
Friendly models/units can begin the game affected by Naaresh’s upkeep spells.

Tier 4 bonus:
Models in Naaresh’s battlegroup gain +2 SPD during your first turn.

 
IMAG0287-CustomSwabs picked his Naaresh list, and I picked Butcher 3. This was looking to be a pretty close game of attrition, but Swabs had advanced Naaresh up just a little too close and despite Lamentation, I saw an assassination possibility. My one major mistake was not casting Silence of Death on turn 1 and upkeeping it. I was able to clear the path to Naaresh and charge close enough to suck him in with Impending Doom, but with Naaresh on 4 transfers I figured it worked out best to cast Silence of Death for 4 Focus (due to Lamentation) and try for the 1 big hit approach. Rolling 4 D6, I came up short and left Naaresh on 5 boxes. with Feat gone, and no camp, it wasn’t hard for Swabs to finish me off. I did think I was going to get a second hit in (unboosted), but I had mis-counted Focus when planning. Ooops!

Result – Lost by assassination, no scenario points scored.

 

Round 2
I was matched up against Simon, who was fielding Minions of the Farrow variety! The scenario was Close Quarters and his three lists were:

List 1:
Butcher’s Block Tier 4
Midas (+5)
Gun Boar (5)
Gun Boar (5)
Road Hog (9)
Road Hog (9)
Dead War Hog (0)
Farrow Bone Grinders (2)
Farrow Bone Grinders (2)
Farrow Bone Grinders (2)
Farrow Slaughterhousers (6)

Tier 1 bonus:
Bone Grinders become FA: U, Midas may take Boneswarms in his battlegroup.

Tier 2 bonus:
For each Bone Grinder unit in his army, one of Midas’ warbeasts may Advance Move.

Tier 3 bonus:
For each Slaughterhouser unit, one Boneswarm begins theĀ game with full Corpse Tokens.

Tier 4 bonus:
Add one Farrow non-character warbeast to Midas’ battlegroup. That warbeast begins the game destroyed.

 

List 2:
Mad Science Tier 4
Dr Arkadius (+6)
War Hog (7)
War Hog (7)
War Hog (7)
Road Hog (9)
Razor Boar (2)
Farrow Bone Grinders (2)
Farrow Bone Grinders (2)
Farrow Brigands – Min (5)

Tier 1 bonus:
Reduce the cost of War Hog warbeasts by 1.

Tier 2 bonus:
Model/unit redeploy per every Bonegrinder unit.

Tier 3 bonus:
+1 to starting roll.

Tier 4 bonus:
Warbeasts in the army get +2 SPD first turn.

 

List 3
Lord Carver, BMMD. Esq III (+6)
War Hog (8)
War Hog (8)
Razor Boar (2)
Razor Boar (2)
Razor Boar (2)
Farrow Brigands – Max (8)
Farrow Slaughterhousers (6)
Saxon Orrick (2)
Farrow Razorback Crew (3)

 
IMAG0289-CustomSimon picked his Arkadius list, and I picked Butcher 3 again. We both moved up the table staying somewhat cautious, and I managed to run my Kayazy to engage the Road Hog to lock down shooting, but in turn 3 Arkadius advanced up and hid behind his 3 Warhogs. He “missed” a crippling grasp at an Argus hiding in a cloud and in my subsequent turn Butcher was able to do what he does best with the assassination of Arkadius.

The reason for the quote marks around missed was that a mistake was made and the Argus was assumed to have an extra 2 defence which was not the case. That said, I doubt it would have changed the outcome. Butcher was close enough to advance into combat without charging, and was able to kill the middle War Hog and Arkadius before needing to feat. If the spell had taken effect, I would certainly have had to feat for the focus to follow through, but I don’t think the outcome would have been different overall.

Result – Won by assassination, no scenario points scored.

 

Round 3
Third (and final) round, I was matched up against Tom, who was also fielding Khador. The scenario was Into the Breach and his three lists were:

List 1:
Kommandant Irusk (+6)
Conquest (19)
Kayazy Assassins – Max (8)
Kayazy Assassin Underboss (2)
Iron Fang Pikemen – Max (8)
Black Dragon Officer and Standard (2)
Iron Fang Kovnik (2)

 

List 2:
Kommander Zoktavir, The Butcher Unleashed (+4)
Spriggan (10)
Man-O-War Shock Troopers – Max (9)
Man-O-War Demo Corps – Max (9)
Iron Fang Kovnik (2)
Widowmakers (4)
Gorman di Wulfe, Rogue Alchemist (2)
Eiryss, Angel of Retribution (3)

 

List 3:
Forward Kommander Sorscha (+6)
Beast 09 (11)
War Dog (1)
Kovnik Andrei Malakov (3)
Spriggan (10)
Winter Guard Infantry – Max (6)
Winter Guard Officer and Standard (2)
Winter Guard Infantry Rocketeer (1)
Winter Guard Infantry Rocketeer (1)
Kovnik Jozef Grigorovich (2)
Lady Aiyana and Master Holt (4)

 
IMAG0292-CustomTom picked his Epic sorscha list, and I chose Vlad 3. Tom was initially rather intimidated by the wall of Uhlans that got very close, very quickly (I had first turn), but due to a misjudgement on my part (brain-fart and didn’t charge on turn 2 even though I had range) he was able to thin the crowd very quickly and easily with the use of eSorscha’s feat. Despite that, on the other flank, the Greylord Outriders, Fenris, Vlad and Drago put up a stiff fight against the Iron Flesh’ed WGI deathstar and were able to dominate the zone for one turn whilst Markov and the last remaining Uhlan was able to destroy the enemy objective. The tide turned though and I wasn’t able to clear the zone again and losses were mounting. In the end I clocked out with only Vlad surviving. Very close game! Vlad could possibly have cleared the zone to win with his final activation, but it would have needed a fair amount of luck, and the clock was very tight as it was.

Result – Lost by deathclock, 3 Scenario points to me, and 1 to Tom.

 

Final scores:
1st Place – Stefan with 3 wins (undefeated!), 92 army kill points
2nd Place – David with 2 wins, 86 army kill points
3rd Place – Tom with 2 wins, 68 army kill points
4th Place – Dom with 1 win, 55 army kill points
5th Place – Swabs with 1 win, 53 army kill points
6th Place – Simon with 0 wins, 45 army kill points

Final standings had me in fourth place, which I am not unhappy about considering how close my first and third games actually were. Huge congratulations to Stefan who was the only player who remained entirely undefeated, using a Strakhov/Conquest combo, no less! Again, this was a very fun event, and I very much look forward to the next one!

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